I'm a UX Designer with 10+ years experience creating digital products and running design sprint workshops. I use human-centred research to turn overwhelming data into clear insights and transform complex workflows into intuitive experiences. My goal is helping teams build products that users actually want to use.


Created a visual workflow representation that clearly communicates the complex Spatial Data Delivery Service (SDDS) process.
This case study demonstrates how user-centered design, rapid prototyping, and modern development tools can transform complex environmental data into accessible, actionable insights for diverse user groups.

The offshore wind industry needed a simplified, accessible tool to compare geological features for foundation siting decisions. Existing geological assessment data was locked in complex Excel spreadsheets, making it difficult for wind farm developers to quickly evaluate and compare site conditions across different geological environments.
Transforming dense policy research into engaging, actionable insights for government stakeholders and industry professionals
A step-by-step process for creating effective user stories in the context of environmental data projects, emphasising collaboration and user-centered design.
I believe decision support tools should be effective and user-focused. That's why I analysed past projects, creating best practice guidelines and detailed documentation on how to plan, build and maintain decision support tools that address real user needs.
I was the lead author of this publication describing a design sprint conducted to develop a prototype decision support tool for carbon-focused land use decisions in rural Devon.
I combine traditional UX expertise with modern AI-assisted design and development approaches. My background in psychology strengthens my user research, while technical skills enable me to prototype functional experiences and collaborate effectively with engineering teams.

Wireframing, visual design, interaction design, and rapid prototyping. Expert Figma proficiency with focus on design systems and accessibility standards.

Conducting interviews, usability testing, and behavioral analysis to uncover user needs, motivations, and pain points across diverse user groups.

Facilitating design sprints and cross-functional workshops to align stakeholders and drive user-centred decision making.

Creating scalable design systems and component libraries. Authored guidelines and blog posts to support consistency and team adoption.

Using Claude Code, Gemini CLI, and GitHub Copilot to build functional prototypes with real code and live data integration.

Translating design vision into technical requirements and working with developers from concept through production deployment.
Lead User Experience Designer
British Geological Survey
2021 - Present
A track record of designing and prototyping decision support tools, leading design sprints, facilitating workshops, and taking a lead role in user interface design for digital platforms.
Software User Experience Developer/Designer
British Geological Survey
2017 - 2021
A proven track record in improving geospatial data discoverability, implementing design systems, enhancing UX knowledge in the organisation, and driving cross-team collaboration through design sprints and user research.
Inventory manager
M&S
2013 - 2015
As an Inventory Manager at M&S, successfully managed IT systems and data records, conducting daily monitoring and analysis of inventory to ensure efficient operations.
MSc Human Computer Interaction, First class
The University of Nottingham
2015-2016
Acquired advanced knowledge and skills in human-computer interaction through a comprehensive master's degree program, encompassing user research, interaction design, usability testing, and the application of HCI principles to create intuitive and user-centered digital experiences.
Bachelor of Psychology
Vytautas Magnus University
2006 - 2010
Developed a strong foundation in psychology, including knowledge of cognitive processes, human behavior, and research methodologies, providing valuable insights and a scientific approach to inform user-centered design decisions in the field of UX.
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